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Team Fortress 2: Medic Achievements [May. 1st, 2008|10:50 pm]
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Team Fortress 2 recently unveiled thirty-nine medic achievements. I'm writing up a list of suggestions on how to get these, as much for myself as anything else.

Easy achievements
A few achievements are trivial, so get these out of the way early on. Play a map with a Setup time, charge an uber before setup for the first achievement and deploy it a few seconds into the round for another (assuming someone on the enemy team deploys an uber at the same time). Joining a game that a friend is already in to give him the uber earns you your third easy achievement. Further, you earn another achievement here if three medics on your team launch their ubers at once - do this soon while everyone's playing medic.

Achievements are available for healing 7000 in one life and healing 10,000 in one life. These are pretty easy if you stay out of combat and heal a sniper on 2fort.

Long-term achievements
There are certain behaviours you should cultivate in order to secure some of the more long-term achievements. Most obviously, heal as much as possible as 1 million points healed earns an achievement. Respond to 200 requests for Medic!, extinguish 100 teammates on fire, and give ubercharges to 10 people on your friends list.

Combat also earns you points. Defeat 50 medics in a bonesaw duel, 20 scouts with the syringe gun, and 5 disguised spies calling 'medic'. Assist in healing to get revenge on a nemesis 20 times for another achievement. Do these at every opportunity to earn the awards.

Class assist
Healing specific classes is vital to earn several achievements. Usually you need to do these within one life (and sometimes within one uber).
Medic: Five kills.
Scout: Three kills while ubered.
Soldier: Five rocket kills while ubered.
Heavy: Twenty kills, with another achievement for two punchouts while ubered.
Engineer: Heal the engy while he repairs his sentry under attack.
Pyro: Ignite five enemies while ubered.
Demoman: Destroy five engineer buildings while ubered.

Situational assists
Some achievements require you to be healing any class, but under specific circumstances.

Heal a teammate as he takes fire from four or more enemies, about to die from landing or earns an achievement of his own (get this one early while the easy achievements are going). Uber a teammate just as he is hit with critical stickybombs (difficult to predict) or is blocking a capture (easy), and switch an uber between two teammates to uber two at once.

Another difficult achievement is to kill assist five enemies on capture points, the tricky part being surviving yourself.

Single combat
In addition to needling twenty scouts and bonesawing fifty scouts, you can earn a few achievements in singular combat. The easiest are to taunt after killing an enemy and make five successful consecutive hits with the bonesaw. More difficult, make five kills while holding the charge on an uber. In addition, kill an enemy spy you've been healing, ideally with the bonesaw.

Difficult achievements
Lastly, some achievements are more difficult than the rest. Score top of the team without killing anyone is pretty tricky, although healing the team's #1 player might help, especially if he quits partway through or you manage to leech off multiple high-scoring players.

The most difficult achievement is described as follows: In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health.

As we know, this is nigh-impossible because everyone is playing medic.
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